A Midsummer Update
We’re halfway through 2026, and the calendar is already filling up with things to look forward to after summer, as the board is working towards NVF’s first workshops and industry roundtable. The lineup of industry talks is beginning to take shape, and we have the 20th anniversary of Digital Storytelling coming up in October. Not to mention we’re already working on expanding the Loki Awards with a couple of categories for next year.
I’m still making the rounds, working on mapping out the industry and our needs in terms of representation. In the meantime, Filmforbundet is offering free membership to students and professionals within CGI, animation and VFX until the 1st of January, 2027. Just use the code NVF when you sign up. This is your chance to be part of building proper union representation for our industry - at no cost during the transitional period.
As an extra incentive: everyone who signs up over the summer will be entered into a draw for tickets to the Digital Storytelling: Art and the New Machine on the 9th of October, 2026.
If you have any questions, you're welcome to reach out to me directly at stephanie@filmforbundet.no - or just head to filmforbundet.no to sign up.
I hope everyone has a lovely summer. And if you’re staying in Oslo - or visiting - meetups run as usual in both June and July!
- Stephanie
Digital Storytelling Returns
Two decades after the first seminar launched on the 5th of April, 2006, Digital Storytelling returns to Cinemateket for its 20th anniversary with a curated programme of talks, conversations, and screenings surrounding a theme that feels more urgent than ever: Art and the New Machine.
With artificial intelligence, real-time technology, and the blurring line between games and film reshaping how images are made and what is possible on screen. Once again, we’re navigating territory we don't fully understand, and need to make sense of, together.
Angela Amoroso, Kim Bauman Larsen and Eric Hanson have previously hosted Oscar winners and industry pioneers including Paul Debevec, Robert Stromberg, Robert Legato, Mike Fink, and Sebastian Sylwan from Weta Digital, alongside leading Scandinavian talent. Making the Digital Storytelling seminars, masterclasses, and workshops the Nordic region's essential gathering for professionals working at the cutting edge of film, VFX, games, and immersive technology.
The full programme, including Digital Storytelling’s keynote, will be announced after the summer break, but you can secure your early bird ticket now, at: https://www.digistorytelling.com/tickets
The Nominees for the 42nd Amanda Awards
The nominees for this year’s Amanda Awards were announced on Wednesday, and the category for Best Visual Effects is full of names we’re proud of:
- Erik Ferguson, Alexander Kadim, Theodor Flo-Groeneboom and John Cato Løvås Finnebråten for Kraken.
- Kai Kiønig Bortne and Torgeir Busch for Blücher
- Fredrik Fottland, Andreas Hylander, Jonas Larsen and Simon Jansson for A Mouse Hunt For Christmas (Hvis ingen går i fella)
Congratulations to Varg Studios, Rebel Unit, Stardust Effects and Expanse - it’s nice to see so many talented people and studios represented.
Additionally, A Mouse Hunt For Christmas (Hvis ingen går i fella), Qvisten Animation’s Rally From Paris to the Pyramids (Flåklypa - fra Paris til pyramidene) and Stargate: A Christmas Story (Stargate - en julefortelling) have all landed among the most nominated films this year. We can’t wait to celebrate at our next meetup!
The Amanda Awards will be presented on the 22nd of August at Festiviteten Concert Hall in Haugesund, as a part of the Norwegian International Film Festival, which takes place on the 22-28th of August 2026.
The 2026 Loki Awards
The Norwegian VFX industry has earned an international reputation for punching above its weight, and this year’s submissions to the Loki Awards proved exactly why. Not only did we have a record amount of nominations this year, but the quality of work submitted genuinely stopped us in our tracks.
Gimpville blew everyone away this year, bringing home a total of five awards, including VFX in Film for Per Aspera Ad Astra, VFX in Commercial for Bama and Animation in Commercial for Godfisk. Per Aspera Ad Astra - a major Chinese sci-fi blockbuster, was delayed from its original release date specifically due to an increased VFX workload - a quiet testimony to how seriously the visual effects was treated, and it shows. Winning Carl Tollefsen (Compositing Supervisor and Lead) an award for Outstanding Compositing, and Morten Homleid (FX TD) the award for Outstanding FX. We’re really excited for the film to land on Netflix on the 18th of June, so the rest of the world can see exactly what the talent at Gimpville is capable of!
Storm Studios have been at the heart of The Last of Us from the start, developing the look of the infected before cameras started rolling, and continue to push boundaries in the second season. Tackling gore, spores and some of the most technically demanding creature FX the show has featured to date, they have truly raised the bar, earning this year’s Loki award for VFX in Series for The Last of Us, season 2. Additionally, Amalie Kühle brought home the award for Outstanding 3D Modelling, and Reza Mortazavi the award for Outstanding LookDev, for their work on the death of lead vampire Remmick at the climax of Sinners - a film shortlisted for the Academy Award for Best Visual Effects.
Expanse took home the Animation in Feature/Series award for A Mouse Hunt For Christmas (Hvis ingen går i fella), and Kristoffer Damskau earned his second Loki for Outstanding Character Animation as both Lead Animator and Animation Supervisor on the production. As the most watched animated feature in 2025 - with over 450 000 admissions locally, and over 2.2 million admissions internationally - it’s officially earned its mark as one of the highest-grossing and most successful animation-integrated films in Norwegian cinema history.
Although they didn’t win this year, Christian Korhonen (Gimpville)’s large-scale water FX in The Great Flood, Johan Bøgeberg (Qvisten Animation)’s FX work on Rally from Paris to the Pyramids (Flåklypa - fra Paris til pyramidene), Steven Highton (Stardust Effects)’s compositing work on Blücher, Kasper Klaveness (Storm Studios)’s work on the Surreal Montage in Sinners, Even Holte (Gimpville)’s compositing in Detective Hole (Jo Nesbøs Harry Hole), and Dima Taran (Expanse)’s LookDev on A Mouse Hunt For Christmas (Hvis ingen går i fella) deserve extra attention.
Last, but not least, Vetle Møller, who is in his second year of studying Visual Effects at Kristiania University College, took home the award for Student VFX Shot.
Thank you to everyone for all your hard work, showing up, and making our industry what it is. To Lars Ellingbø & Alf Martin Løvvold for hosting us, and Storm Studios’ Thomas Balcon and Kasper Klaveness for keeping the dance floor alive. To this year’s jury: Arina Seljeseth, Thomas Døhlen, Thomas Grønvoll, Victor Wagner and Stephanie Erso. A special thanks to our sponsors: Filmforbundet, Grafill, Expanse, Qvisten Animation, Saurus Animation, and Vespertine FX, for helping us bring everyone together - it’s been another unforgettable evening. And The Villa and Revolver for our afterparty hours.
The Loki Awards exist because this industry deserves to be recognised and celebrated for the work and dedication we pour into every production - and every year you give us more and more reason to celebrate a little louder. Can’t wait to see you again next year!
Gimpville talks about their crazy VFX for Per Aspera Ad Astra!
Gimpville made some wicked VFX for Per Aspera Ad Astra!
A lot of people showed up to witness the creation of some crazy effects from Gimpville on the movie Per Aspera Ad Astra! And as always there is a great vibe at these events.
Hans Gunnar Brekke from Høyskolen Kristiania was also there, talking about the new Bachelor in Computer Arts program.
Christian Korhonen and Carl Tollefsen walked us through an intense 4-minute VFX sequence from Per Aspera Ad Astra, covering everything from creative vision to technical execution and production management. The deep dive into their Houdini and Nuke setups was packed with clever approaches and smart solutions.
Very impressive work!
Big thanks to Gimpville for an inspiring talk and for continuing to push the boundaries of what's possible in VFX!
Time to grab your tickets - the 2026 Loki Awards are right around the corner!
High-end simulation work, photoreal creature effects, atmospheric realism, and technically demanding hero shots — the Norwegian VFX industry has earned an international reputation for punching above its weight.
With a highly specialised VFX community centred around Oslo, Norwegian studios are known for technical excellence and artistic precision across a wide range of disciplines, with work spanning film, series, commercials, game cinematics, animation, and virtual production — often serving as trusted partners on international productions.
In 2024, we established Lokeprisen: The Norwegian VFX & Animation Awards to celebrate the full spectrum of talent in our field. As an industry that often works behind the scenes, we wanted to recognise the many disciplines that are essential to the work, but rarely receive the acknowledgement they deserve.
The nominations are in, and on the 6th of June 2026, we will be awarding studios, artists and students in 12 categories, for work completed in 2025.
The Loki Awards is quickly becoming one of the most important annual meeting points for the Norwegian VFX and animation community, strengthening connections across an industry home to some of the most talented, dedicated (and admittedly nerdiest) people you’ll ever come across.
This year, we’re opening the doors and encouraging everyone working in the creative industries to come, get to know the community better, and explore new opportunities for collaboration. You never know where it might lead — and we do have a thing for side quests.
Grab your tickets at https://billetto.no/en/e/lokeprisen-the-loki-awards-2026-billetter-1913486 and join us on the 6th of June. We can't wait!
This year’s Loki Awards are open for nominations!
This year’s Loki Awards is open for submissions in the following categories:
Studio Categories
- VFX in Film/Serial
- VFX in Commercial
- Animation in Film/Serial
- Animation in Commercial/Short
Artist Categories
These categories are judged based on work within a single shot.
- Outstanding Compositing
- Outstanding 3D Modelling
- Outstanding Texturing & Lighting (LookDev.)
- Outstanding Character Animation
- Outstanding FX
Student Categories
- Student VFX Shot
- Student Animation
- Student Short Film
All projects completed in 2025 are eligible for submission.
Class of 2026 may also submit their graduating projects in the student categories.
Please submit your nominations by Filemail to lokeprisen@vfxnorge.no by the 20th of May, and include the following:
- Category of submission
- Studio / Artist name
- Credits
- Project name
- Project start date
- Description of work
- Final shots and breakdowns
The jury can’t wait to see your work, and we can’t wait to celebrate it at this year’s Loki Awards on the 6th of June!
Filmforbundet Focuses on VFX, Animation & Games!
Filmforbundet — a trade union, rights manager and interest organization for TV and film professionals — is expanding its focus to include the VFX, animation and games industries, with the aim of strengthening their voice and representation.
As part of this initiative, Stephanie Erso has been engaged by Filmforbundet in a project position. Her role marks an important step in establishing our presence within the VFX, animation and games communities. She will work closely with professionals in these fields to help lay the foundation for a broader and more inclusive trade union, while increasing representation across these industries.
As a link between Filmforbundet and these professional communities, she will engage with artists and studios, map out needs, and continue to build bridges and closer connections.
Should you have any questions for Stephanie about the Norwegian VFX Association’s collaboration with Filmforbundet, please don’t hesitate to reach out to her at stephanie@filmforbundet.no.
Storm Studios talks about their Oscar nominated VFX for Sinners
Storm was nominated for Oscar on the VFX on Sinners
Almost 75 people showed up at our new chosen location, and the vibe was absolutely buzzing. With more space, better air, and a packed room made for a great setting right from the start.
The new NVF board was introduced, and champagne was popped to celebrate Storm’s Oscar nomination!
Espen Nordahl, Magnus Pettersson, and Elmar Bragi Einarsson passinately took us through the full VFX reel from Sinners, sharing both creative, technical and management problem solving along the way.
We got a deep dive into a range of Houdini setups, and a lot of really interesting approaches and smart solutions throughout.
A huge shoutout to their technical and flawless imagery in Sinners!
Big thanks to Storm for an inspiring talk and for continuing to put Norway firmly on the VFX map!
Roy Kristoffersen Launches “Crazy Uncle” Tutorial Series on Procedural Character Creation in Houdini
Animator and technical artist Roy Kristoffersen has released the Crazy Uncle tutorial series, focused on modern character creation in Houdini.
The series walks artists through the full pipeline—from initial idea to a finished, production-ready character—using a rig-first approach. Modeling, clothing, blend shapes, grooming, skinning, rigging and look development are all built as part of one connected procedural system.
It highlights how Houdini’s powerful rigging, skinning, and character animation tools can be used as a central foundation for the entire process: Model - Rig - Animate - All at the same time.
Aimed at beginner to intermediate artists, the Crazy Uncle project shows how keeping every stage connected enables faster iteration, fewer rebuilds, and a more flexible animation production workflow.
You can find the whole series on SideFX - https://www.sidefx.com/tutorials/character-creation/
A New Chapter for NVF
The Norwegian VFX Association’s annual meeting took place at Gimpville on the 12th of February, marking a new chapter for the organisation.
We welcomed several new members to the board: Christian Korhonen, Roy Ranheim Kristoffersen and Lars Ellingbø. Each of them brings extensive experience from across the VFX and animation industries, and I am so excited to have such a strong and enthusiastic group helping guide the association forward. This year we also introduced a new student representative seat on the board, which has been filled by Kristian Trejos. This is an important step toward strengthening the connection between emerging talent and the professional community, ensuring that the next generation also has a voice within the association.
Over the past months we have also taken the opportunity to refocus our direction and refresh the organisation itself. This includes a rebrand, a revision of the association’s articles of association (which you can find here), and the introduction of a formal membership structure that will be implemented moving forward. These changes help provide a clearer framework for how the association operates and how you, our members, can take part in shaping its future.
A key priority for us moving forward, will be closer collaboration with related organisations, such as Filmforbundet, Grafill and Frame by Frame. We believe that strengthening the ties between CGI, animation, and VFX, will support a more connected industry, allow us to share knowledge more openly, and create more opportunities for professionals and students alike.
Another important development is that The Loki Awards, which was originally founded by current members of the association in collaboration with the organisation, will be formally operated by the Norwegian VFX Association going forward. Bringing the awards fully under the association feels like a natural next step, as we continue to strengthen the community around CGI, animation, and visual effects.
Last, but not least, we want to extend our sincere thanks to Fredrik Arntzen, Kjetil Foss Birtles, and Kristian Karijord, who are stepping down from the board this year. Their dedication and work for the association have been invaluable, and we are grateful for the time and energy they have contributed to strengthening the Norwegian VFX community.
Oh! And as requested, meetups will now take place regularly at 6pm every last Friday of the month. Locations will be announced in the calendar , on Instagram and Facebook.
See you soon!
Stephanie
Unleashed - Hands-on with Chaos Arena
Netron, in partnership with Chaos Group, LED HUB Studio, and the Norwegian VFX Association, is pleased to announce an exclusive industry event taking place on December 10 at LED HUB Studio in Drammen, Norway. This event offers a unique behind-the-scenes and hands-on exploration of 3D environments with Chaos Arena, a cutting-edge real-time path-tracing solution for in-camera visual effects (ICVFX) on virtual production stages.
Workshop “bring your own scene” on the second event day.
A unique Chance to test your own content on the VP stage.
Join us and be part of shaping the future of VFX. Attendance is limited to industry professionals.
Once seats are full, registration closes
Thank you for the support Virke Produsentforeningen, Norsk filmforbund and Norwegian film institute.
See full program for 10. and 11. of Desember in the ticket link:
https://netron.no/eventchaosarena/
November meetup has been canceled
Due to circumstances, we have decided to remove the november meetup from our calendar to save our energy for a Christmas industry meetup. We are sorry that the decision was not made (and made public) sooner. Hope to see you on the 9th of December for a propper “Happy holidays and thank you for 2025 -beer“
Industry talk: La Palma
La Palma has been a massive hit for Netflix, setting viewing records and accumulating both praise and criticism for its giant waves. The “behind the tech, and behind the scenes” talks and videos, enticed 70+ people to join us at Tilt last night!
For those who dont know: La Palma is a Norwegian disaster drama miniseries inspired by the Cumbre Vieja tsunami hazard hypothesis and partially based on the 2021 Cumbre Vieja volcanic eruption. The plot follows a Norwegian family on holidays in La Palma as they confront chaos when researchers uncover signs of an imminent volcanic eruption that could trigger a catastrophic tsunami. -Wikipedia
A big thanks to:
Arne Kaupang, Visual Effects Supervisor, for an introduction to the project, and how it was to hold the reins of this production.
Haymaker, represented by VFX Producer Andreas Hylander.
Alf Martin Løvvold, previsualization, for adding sexy music to his presentation and dropping in the subtle “oh yeah” every now and then, and telling us how he took the story from the wonderfull storyboards by Sandra Pilny-Lockertsen, to 3D sequences to further plan out shots and play with angles and emotions.
Varg Studios, represented by VFX Supervisor Alexander Kadim, who talked us through boiling waters!
Storm Studios, represented by VFX Supervisor Ivar Rystad, FX Artist Nikita Musatov, and FX Lead, Martin Sverdrup, who crumbled the mountains and landscape at La Palma, and made a 700m (!) high wave.
Gimpville, represented by Lead FX, Christian Korhonen who showed us how Gimpville sets up big waves, in slices, and lots and lots of whitewater!
And a very big thanks, to all our paying guests who also help make this possible! Without you we would not be able to gather such talent under one roof, and rent Tilt for our events.
Loke Prisen 2025 Winners
The Norwegian VFX industry’s award show cast sail last Saturday, and what a show it was! A collective thanks goes out to the award committee for organizing such an event. Also, thanks to the guests, those who sendt in their entries, winners and sponsors of both time, effort and money to make this evening memorable. It truly was a show by us, for us!
This year’s winners:
VFX in Commercial: Gimpville, STC F1
VFX in Feature/Serial: Storm Studio, The Electric State
Animation in Commercial: Expanse, Lendo
Animation in Feature/Serial: Saurus Animation, Rocky Road
Animation in Short: Animaskin, Sult
Outstanding 3D Modelling: Abel Sardido Reyes, The Electric State
Outstanding Character Animation: Kristoffer Damskau, Når Nettene Blir Lange
Outstanding FX: Elmar Bragi Einarsson, Star Trek
Outstanding Texturing & Lighting: Gjermund Føllevik Eskedal, The Electric State
Outstanding Compositing: Kasper Klaveness, The Electric State
Student VFX Shot: Jo Westby Thorsen, md290
Student Animation: Sunniva Steen, Dreamveil
Student Short Film: Sean Brian Rowlands & Ådne Storhagen, Voyager
Special thanks to:
Our captains – Lars Ellingbø and Alf Martin Løvvold – for hosting us on board.
This year’s jury – Rune Spaans, Thomas Grønvoll, Brage Raassum and Stephanie Erso.
Our amazing sponsors – Saurus Animation, Gimpville, Expanse, Stardust Effects and Hansa.
And last but not least, Sjøscenen for having us!
Also, shoutout to THE VILLA for letting an unusually large crowd of introverted nerds in for the afterparty…
Once again — congratulations to all the winners!
The Future of VFX and Høyskolen i Kristiania:
A Glimpse from FMX 2025 with Morten Moen
In May this year, Morten Moen, Associate Professor at Kristiania University College, attended the renowned FMX conference in Stuttgart – a leading gathering for professionals in visual effects (VFX), animation, and immersive media. Together with five colleagues, he represented the research project Kontroll AI, which explores how artificial intelligence can be integrated into creative production workflows – without losing human control.
From left to right: Ivar Kjellmo, Alvaró Lomba, Morten Moen, Marie Dahlén, Sigbjørn Galåen, Henning Birkeland.
AI in Production: Between Control and Creativity
AI was a red-hot topic at this year’s conference, and it quickly became clear that both academic and industry professionals are grappling with the same questions: How do we maintain creative control when using AI? And how can we use AI as a tool – rather than a replacement for human-made art, expression, and innovation?
According to Moen, for many, the solution is not to generate full videos using AI, but to use the tools to develop CG assets and then move forward using the traditional production pipeline. The big ethical dilemma with AI-generated content remains: Can it truly be considered art, or is it just a copy of a copy of a copy?
– “There’s something a little sad about the creative process disappearing,” says Moen. “For us, it’s about finding methodologies that allow us to stay in control and preserve creativity. We’re not interested in rolling the dice and getting a random set of images back — we want to shape a deliberate artistic expression.”
A New Focus on “Computer Arts”
Kristiania University College also had its own stand at FMX, where they presented a new bachelor’s program in Computer Arts. The program combines elements from VFX, 3D graphics, animation, and game design, and now embraces a broader international perspective. The university’s goal is to attract international students, something Moen is optimistic about. The first semester will see 60 to 80 students start together, with the program branching out in the second semester to allow students to specialize and follow their individual paths.
A new master’s program in Media Arts is also on the way.
– We’re already seeing interest from international students, which is exciting. At the same time, we’re working on translating our curriculum and VFX compendium into English to make it accessible to everyone, Moen explains.
An Industry in Flux
One of the most engaging debates at the conference focused on the current state of the VFX industry. Participants included Scott Ross, former CEO of Industrial Light & Magic, senior VP at Lucasfilm, and founder of Digital Domain, as well as David Li, chairman of Dream Machine and the world’s most active VFX investor. Li presented an overwhelmingly optimistic view of the industry’s future, especially in relation to AI, while Ross maintained that the industry has always been bad and always will be. (paraphrasing -Moen)
Joseph Bell showcased the site vfxAtlas.com, presenting data and statistics that highlighted both decline and emerging opportunities. Statistics that lie freely available as a pdf on his website for interested parties.
– “We’ve seen closures among some major players, while virtual production (VP) is gaining attention. Interestingly, it now seems that the education sector is the main driving force behind VP, rather than the commercial market. Commercial use is seeing a downward trend,” says Moen.
AI as a Tool – Not a Replacement
Moen emphasizes that, as of now, AI works best as a tool, not as a replacement for creative professionals.
– “We use AI, but only for specific parts of the process.
There’s still a strong need for people who can think, shape, and create. What we want is for our students to find jobs where they do more than just write prompts.”
However, he acknowledges that some job categories, such as rotoscoping, may disappear or be drastically reshaped in the near future.
– “It’s hard to predict, and the development moves fast. It’s crucial that we prepare our students for a flexible future where technology changes rapidly – but where their insight and creativity still hold great value.”
All impressions from FMX mentioned above are Moen’s own.
This interview was conducted and written in Norwegian and translated with the help of chatGPT.
Loke Prisen (Loke Awards)
Loke Prisen is the Norwegian VFX & animation industry’s annual gathering to honor the people, projects, and studios that define our creative field.
7. June 2025
Buy your tickets here!
This year, we’re taking to the sea — the event will take place on a boat, offering a unique setting for the awards ceremony and a chance for the entire community to connect and celebrate another year of excellence in visual storytelling, technical achievement, and artistic innovation.
See you all there!
Please be aware that The Norwegian VFX Awards is an 18+ event due to alcohol being served. We want everyone to have a safe and enjoyable experience, so valid ID will be required upon entry.
-The Loke Award Committee
Starship Troopers
The announcement of a new “Starship Troopers” film directed by Neill Blomkamp has generated excitement online, and with good reason. This anticipation is rooted in the original film’s legacy. Visually from the early days of VFX and thematic, the relevance of its message in today’s world. And then there’s Blomkamp’s distinctive filmmaking style: Grounded in reality, gritty, realistic, and often shot with documentary-like, over-the-shoulder storytelling. What isn’t there to be excited about?
The original 1997 films bugs were brought to life using a blend of practical models and CGI. Designs were digitized using custom 3D scanners and refined within Softimage. A lot of new ground was made in the creation of this film, like matchmove with the team collecting precise camera movement data on set, allowing CGI elements to be accurately composited into the film. Realistic lighting, as digital models were carefully lit to match the cinematography of the practical shots, improving believability. Not to forget the new techniques for animating complex crowds, and insect rigs that could be controlled and animated with physical riggs by the animators.
Sony is behind the new adaptation, which is not a remake of Paul Verhoeven’s 1997 film, but rather will go back to the 1959 novel as source material.
-Hollywood Reporter
Even though the new film might not share the same esthetique as the 1997 fillm, there is room in this article for a little trip down memory lane and this behind the scenes video. Enjoy!
Neill Blomkamp’s Visionary Direction
Neill Blomkamp, a South African-Canadian filmmaker, is known for his science fiction films that blend realistic visual effects with social commentary. He started out as a 3D artist and animator and has animation credits from Stargate SG1 and 3000 miles to Graceland, among others. His notable directorial works include “District 9,” “Elysium,” and “Chappie.” Blomkamp has previously blown us away, with his knowledge of how to plan for and film for VFX. As he experiments, chooses a path and executes the process that combines naturalistic and photo-realistic, story-driven computer-generated effects. His films often address themes like xenophobia and social segregation. (Neill Blomkamp – Wikipedia)
In 2017, Blomkamp founded Oats Studios, an independent film studio focused on producing experimental short films. The goal was to distribute these films via platforms like YouTube and Steam to gauge audience interest and feedback, determining which concepts could be expanded into feature films. This approach reflects Blomkamp’s commitment to innovative storytelling and visual experimentation.
Expectations for the New Adaptation
Given the original film’s cult status and its innovative visual effects, the new “Starship Troopers” has high expectations to meet. However, Blomkamp’s track record suggests he is well-equipped to deliver a film that honors the original’s legacy while introducing contemporary visual storytelling techniques. His ability to blend thought-provoking narratives with cutting-edge visual effects could result in a “Starship Troopers” that resonates with both longtime fans and new audiences.
The upcoming “Starship Troopers” film, under Neill Blomkamp’s direction, holds promise not only for its potential visual spectacle but also for its capacity to engage with enduring and relevant themes. By leveraging his experience in creating immersive, socially conscious science fiction, Blomkamp is poised to deliver a film that both honors the original and offers fresh perspectives for today’s viewers.
This article was a collaboration between a human and an AI. Most of the text was written by an author, edited by an AI and finalized by a human. Sources are:
https://en.wikipedia.org/wiki/Neill_Blomkamp
https://en.wikipedia.org/wiki/Oats_Studios
https://deadline.com/2025/03/starship-troopers-neill-blomkamp-1236327071/Annual meeting 2025
On February 4th, we held our annual meeting (Årsmøte) to review the past year, discuss future plans, and gather valuable feedback from our members.
Chairman Transition
First and foremost, we thanked Morten Moen for his pivotal role in founding the association and for his excellent leadership as chairman over the past years. Morten stepped up and brought extensive industry knowledge and an inspiring network to our board. As he steps down, we are excited to welcome Stephanie Erso as our new chairman. We look forward to her fresh perspectives and continued dedication.
Review of 2024 Activities
Stephanie reviewed the key activities of 2024, highlighting the success of our AI seminar and the subsequent industry award show. We also discussed the association’s financial status and our commitment to delivering quality events. During the meeting, we used among other things, a show-of-hands poll to gather feedback, which revealed a strong interest in:
More meetups and academic content
Earlier event start times
New event formats, such as a dedicated Christmas party for self-employed artists, trailer and clip discussion nights, and casual show-and-tell sessions
Venue Considerations
Another important topic was whether Tilt remains the ideal venue for our events. Due to Tilt’s strict 20-year-old-only policy, some student members have been unable to attend key presentations. Additionally, while the current financial arrangement with Tilt has been manageable, there are indications that prices may soon increase. We therefore encouraged attendees to help us identify a cost-effective, centrally located venue with ample space for talks and networking.
If you have any comments or suggestions regarding these topics, please don’t hesitate to contact us through our About page.
-Birtles
Student showcase
Thanks to the students that showed us what they have been creating
during their time at the different institutions. It was a good show with some impressive visuals!
We are hoping to make this an anual event, so if you are a student and wish to join us for next
years student showcase, its never to late to start screenrecording for the behind the scenes shots
Thanks to all students who graced us with and presented their work:Jan Daviknes, BA VFX, Høyskolen Kristiania
Johanne Sofie Nilsen, VFX-produksjon, Fagskolen Kristiania
Martin Haugen, VFX-produksjon, Fagskolen Kristiania
Sina Ghavidel, tar Master på Universitetet i Sør-Norge
Casper Verschuure, BA VFX Høyskolen Kristiania
Sondre Fagerborg og Sebastian Sveen, BA VFX Høyskolen Kristiania
Mathias Indrevær og Andreas Haugom, BA VFX Høyskolen Kristiania
Group effort from 3rd year students, VFX Høyskolen Kristiania
Sean Rowlands
Jo Westby Thorsen
Brage Willms
Harald Søberg
Helle Brovold
Ådne Storhagen
We also showed a cut together reel of material from several students:
Jonas Bråten Larsen ,1.-klasse VFX Høyskolen Kristiania
Marlene Øvrebø Larsen, 1.-klasse VFX Høyskolen Kristiania
Arthemis Manzoori, 2.-klasse 3D Høyskolen Kristiania
Alexander Brevik-Hove, 2.-klasse 3D Høyskolen Kristiania
Looking forward to what you can show us next year!